Outscore your rival: first to 5 baskets wins the court.
One button per player. Tap to jump and flap: you get an upward impulse and shove the ball if it is close. Keep the button held to chain flaps and fly higher for blocks and dunks. Momentum and collisions do the rest.
Baskets are worth 2 points, or 3 if your last touch happened in your own half. After every basket a mutation card flips the rally: giant balls, ice, wind, moving hoops and more. Adapt fast, laugh louder.
Yes, completely free in your browser. No downloads and no account needed.
Yes, pick 2P LOCAL on the title screen: player one uses W, player two uses the Up arrow, and on touch screens each player taps their half.
Press to jump and flap. Holding keeps you flapping while airborne, so charged jumps fly much higher and push the ball harder.
First to 5 baskets, usually 2 to 5 minutes, with an instant rematch button (R or ENTER).
Yes. Wins, games, buckets and three-pointers are stored locally in your browser and shown on the title screen.


Bonk Ballers is a comedy-physics basketball duel played on a sunset street court. Each player controls a ragdoll with a single button: tap to jump and flap, hold to keep flapping and steal the sky. Headers, elbow shoves and rattle-in heaves are all legal, and every basket is worth 2 points, or 3 if you release from your own half. After each basket the game mutates itself: giant or ping-pong balls, giants, dwarfs, low gravity, ice, bouncy walls, two balls, big heads, wind, moving hoops, turbo flaps, trampolines or fog. Matches are first to 5 and run two to five minutes, with instant rematches and progress saved in your browser, free and without registration.