RIVET-9보다 먼저 다섯 킬을 내면 결투에서 승리합니다.
WASD로 이동, 마우스로 조준. 좌클릭 발사, Q로 소총·산탄총 교체, R 조기 재장전, 1·2·3키로 앞 칸에 벽·램프·바닥을 설치합니다. 모바일: 왼쪽 스틱 이동, 오른쪽 절반 드래그 조준, 원형 버튼으로 발사·점프·교체·건설.
자재는 4초마다 충전됩니다: 모아두지 말고 계속 지으세요. 벽은 총알을 막지만 내구도 60 — 상대 엄폐물을 미리 두드려 부수세요. 램프로 높은 플랫폼에 올라 컨테이너 너머 각도를 잡고, 근접전에선 산탄총, 총성이 끊기는 순간 엄폐 후 재장전하세요.


Bulletyard is a third-person 1v1 build-and-fight arena set in an industrial scrapyard at sunset. Every few seconds you bank scrap materials: spend them to snap walls, ramps and floors onto the arena grid, then shoot through your rival's cover piece by piece, because every build has 60 HP and shatters into debris. Two weapons cover every range: a full-auto Scrap Rifle for tracking duels and a Riot Pump shotgun that rewards close, aggressive pushes around containers and elevated platforms. Your opponent RIVET-9 comes in three temperaments: Scrap keeps it casual, Veteran strafes, hunts cover and throws up panic walls when hurt, and Nightmare punishes every reload with laser aim. Rounds reset to opposite spawns with a three-second countdown, the first fighter to five frags takes the match, and a rematch is always one tap away with zero loading. Progress is saved locally: career wins, matches and frags persist between sessions. No downloads, no account, no waiting for a lobby: pure instant arena action on desktop with mouse and keyboard or on mobile with twin-stick touch controls. Master the rhythm of farm, build, break and frag to climb from Scrap to Nightmare and prove you own the yard.