把水果投进箱子。两个相同的水果相触即合成链中的下一个水果。合出西瓜可得最高分。
两秒内完成三次合成,得分翻倍——规划投放顺序,让多次合成接连触发。
让水果保持在顶部警戒线以下。水果在警戒线上方停留超过3秒,本局结束。

Fruit Merge is a free browser edition of the physics-puzzle phenomenon the world knows as the Suika game or watermelon game. The premise is disarmingly simple: fruits fall from above into a sealed box, and when two identical fruits touch, they merge into the next fruit in the chain - two cherries become a strawberry, two strawberries become a grape, and so on through eleven steps all the way to the mighty watermelon. Because everything is a real physics object, the box quickly becomes a rolling, sliding, tumbling pile of fruit, and the whole game is about reading the pile: where will that grape roll, which cherry is buried under the oranges, and can you set up a chain reaction where one merge triggers another and another? Chain three merges within two seconds and a x2 combo multiplier kicks in, rewarding players who plan cascades instead of dropping at random. The game is forgiving where it counts - a fruit resting above the danger line only ends your run after a three-second grace period, so frantic last-second merges can save a run that looked doomed. Big merges shake the screen and burst into particles, best scores are saved automatically, and every session is an irresistible one-more-run loop. It plays perfectly with a mouse on desktop or a finger on phones and tablets, loads instantly in the browser with no download and no account, and its bright neon fruit art gives the familiar formula a fresh look. Whether you know it as Suika, watermelon merge or fruit evolution, this is the relaxing-yet-tactical physics puzzle you have been seeing everywhere - and it is completely free. Drop in, chain some merges, and grow that watermelon.