Выиграйте дуэль, набрав пять фрагов раньше RIVET-9.
Двигайтесь на WASD, цельтесь мышью. ЛКМ — огонь, Q — смена винтовки и дробовика, R — перезарядка, клавиши 1, 2, 3 ставят стену, пандус или пол на клетку перед вами. На телефоне: левый стик — движение, правая половина — прицел, круглые кнопки — огонь, прыжок, смена и стройка.
Материалы восполняются каждые четыре секунды: стройте постоянно. Стены останавливают пули, но имеют всего 60 HP — простреливайте чужие укрытия заранее. Пандус даёт углы поверх контейнеров, дробовик — для ближнего боя, перезаряжайтесь за укрытием.


Bulletyard is a third-person 1v1 build-and-fight arena set in an industrial scrapyard at sunset. Every few seconds you bank scrap materials: spend them to snap walls, ramps and floors onto the arena grid, then shoot through your rival's cover piece by piece, because every build has 60 HP and shatters into debris. Two weapons cover every range: a full-auto Scrap Rifle for tracking duels and a Riot Pump shotgun that rewards close, aggressive pushes around containers and elevated platforms. Your opponent RIVET-9 comes in three temperaments: Scrap keeps it casual, Veteran strafes, hunts cover and throws up panic walls when hurt, and Nightmare punishes every reload with laser aim. Rounds reset to opposite spawns with a three-second countdown, the first fighter to five frags takes the match, and a rematch is always one tap away with zero loading. Progress is saved locally: career wins, matches and frags persist between sessions. No downloads, no account, no waiting for a lobby: pure instant arena action on desktop with mouse and keyboard or on mobile with twin-stick touch controls. Master the rhythm of farm, build, break and frag to climb from Scrap to Nightmare and prove you own the yard.